Aug 01, 2005, 06:04 PM // 18:04
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#1
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Wilds Pathfinder
Join Date: Apr 2005
Location: irl
Guild: i quit playing
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spirits
the spirit build is so abused in tombs lately, spirits shouldnt be getting the bonuses from fertile and they shouldnt be able to get healed, if anet made them like that i bet we'd see a lot less spirit groups out there, also natures should only take off 1 enchant, not all of them. I dont really mind if anet changes them but it would make tombs a lot more funner if they did, once i had a 30 min match against an all ranger group.
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Aug 01, 2005, 06:06 PM // 18:06
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.
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Aug 01, 2005, 06:14 PM // 18:14
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#3
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Frost Gate Guardian
Join Date: May 2005
Guild: Warrior Nation [WN]
Profession: W/N
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Woo! another "spirits are too powerful thread" these are EVERYWHERE
try searching and bumping another thread next time... yes spirits are too powerful and have an effective counter to almost any build, since natures renewal itself nerfs the heck out of so many skills....
but lets keep it to one thread so Anet only has to read one.
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Aug 01, 2005, 06:52 PM // 18:52
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#4
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Wilds Pathfinder
Join Date: Apr 2005
Location: irl
Guild: i quit playing
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Quote:
Originally Posted by MSecorsky
So basically you don't run a ranger, have a hard time against them and want them weakened so you can win against them without having to put time into learning how to beat them with skills.
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that is not what i said, but fighting ranger team after ranger team gets a bit boring after a while since they are mostly defensive, aren't you wondering why most of the really good guilds don't do tombs anymore? because the spirit spam is making it boring.
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Aug 01, 2005, 06:58 PM // 18:58
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#5
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by dbgtboy
that is not what i said, but fighting ranger team after ranger team gets a bit boring after a while since they are mostly defensive, aren't you wondering why most of the really good guilds don't do tombs anymore? because the spirit spam is making it boring.
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This is where a guild training arena would come in handy. Spirit spammers can be beat, if people took the time to train against them to figure out how.
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Aug 01, 2005, 07:14 PM // 19:14
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#6
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Don't run a spike group.
We beat the FFA arena of 6 teams with 2 w/mos, 2 heal, 1 prot, 1 mes, 2 air ele of spirit spammers. They seriously aren't that hard if your not running a spike group.
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